Saito
Apr 24 2006, 06:58 AM
how about a "dispell" spell.. that just takes 1 random spell off the target.. could be used as both friendly and hostile lol..
Outlands
Apr 24 2006, 08:14 AM
Good suggestion, I was thinking about that exact same thing.
It should fit best on the Light School of Magic, but since those spells always penetrate shields, that wouldn't be very nice to other players
Exotic Br Power
Apr 25 2006, 04:43 AM
an example...
Realm A with IT and Slow Pop
Realm B with dispell
both from same sphere at war...if B cast on A, he have the chance to remove IT (wouldnt be cool :\)
now if they r fight against each other...Realm C cast slow pop on A and 5 mins later B cast the dispell on A, B and C from same sphere, the spell have the chance to remove the Slow pop sent 5 mins b4 by his sphere mate...
we would have to choose, between friendly or hostile...maybe friendly just with light magic and hostile with dark magic...
immrlizard
Apr 25 2006, 01:30 PM
That is a great idea. If they have a couple of spells working then what happens? Should it be a random on which one it dispells? For example, if they have an intensify training and someone hits them with a slow pop, and someone from their own sphere hits them with a dispell would they dispell only the slow pop or the IT?
Maybe it would be neat to try it dispelling all spells. Or have an additional spell that dispells all magic including boost mining etc.
Exotic Br Power
Apr 25 2006, 04:25 PM
I was saying that in my last post...
¬¬'
Green Fingers
Apr 28 2006, 07:32 PM
Should also have an opposite vigor spell. You cast on yourself or other's and gives a 50% defense bonus.
Exotic Br Power
Apr 28 2006, 07:42 PM
this was sugested few rounds ago I guess...I would love that spell...can u imagine:
demon + war general + 50% defense + SL + Great wall...and glory ratio around 800..man...I would love that!
Santa
May 1 2006, 05:08 PM
Inverted Vigor would just be annoying.
Prince Imrahil
May 2 2006, 02:09 PM
NO to the reversed vigor, maybe to the dispel...
The knightly
May 8 2006, 07:25 PM
demon + war general + 50% defense + SL + Great wall
would mean jack chit.. barbs will just blast thru all that defence and grab you while your pants are down.
you will see more barbs players come out if that happens.
The knightly
May 8 2006, 07:32 PM
Spy Invisibility should be replaced by spy growth.. not much to over power it but enough to make a difference.
Exotic Br Power
May 9 2006, 04:16 AM
DOUBLE POSTS!!!
BAN HIM!!!
lol
man...just think for few seconds:
we have a lot of players that dont use barbarian becase they dont have spells...but even a barb would have a problem to hit someone with this "defensive spell"...because barbarians dont ignore spells from other realms.
I would still use it
The knightly
May 9 2006, 04:46 PM
no admins would have to make barbs neg. defensive spells just because its barbs!
spells are over rated anyways.. next round ill show you.

and i double posted cuz i just too lazy to hit the edit botton.
Green Fingers
May 10 2006, 08:51 PM
Spy inv. shouldn't change...
I made full use of that spell last round with the thieves den, 65:1 spy ratio, and it's 40% better chance to succeed I barely ever failed a bribe mission...
Chick
May 11 2006, 12:56 PM
If a Dispel spell were added, it would have to replace something else. What would you suggest it replace?
immrlizard
May 11 2006, 03:48 PM
QUOTE(Chick @ May 11 2006, 08:56 AM)

If a Dispel spell were added, it would have to replace something else. What would you suggest it replace?
The only one I would be willing to go without would be mana splurge. I am sure that others would disagree, but i think that is the only one that I don't use or wouldn't use on a normal basis.
Nagash
May 11 2006, 05:55 PM
i would be happy if slow pop and pop grow were eliminated. i find them pretty useless unless you have a lot of them at the same time
Exotic Br Power
May 12 2006, 05:12 AM
pop growth and slow pop r really useless...if u dont have many of them :\
The knightly
May 12 2006, 05:13 PM
QUOTE(Green Fingers @ May 10 2006, 08:51 PM)

Spy inv. shouldn't change...
I made full use of that spell last round with the thieves den, 65:1 spy ratio, and it's 40% better chance to succeed I barely ever failed a bribe mission...
with 65:1 your spy missions should barly ever fail! with or without spy inv. spell
telegarn
May 13 2006, 12:20 AM
QUOTE(The knightly @ May 12 2006, 01:13 PM)

with 65:1 your spy missions should barly ever fail! with or without spy inv. spell
bwahahahahahaha...
anyway...
id have to agree with lizard on this... mana splurge is hands-down the most useless spell in the game and could certainly do with being replaced...
however, i think dispel would be used mainly as a weapon. not many would risk having their buffs removed to take a shot at having a debuff removed - especially considering that the debuffs are a minor annoyance at worst (except when stacked i suppose).
so i dunno what replacing a friendly spell with a (probably) hostile spell would do to the balance of the magic types that'd be affected... i think water might be overpowered with dispel at rank 1...
i do like the dispel idea tho, and the effect which is removed should be completely random.
the reverse vigor idea sucks. among other reasons, the spell would be utterly useless. how many 1-general 1-troop hits to remove the "anti-vigors" you spent 12-48 hours building would it take to prove that?
Exotic Br Power
May 13 2006, 06:01 PM
noooo...mana is great!
Last round I wouldnt have my shields up when I was targetted, if I dont had 2 or 4 mana splurge on me...
Prince Imrahil
May 18 2006, 02:50 AM
QUOTE(Exotic Br Power @ May 13 2006, 02:01 PM)

noooo...mana is great!
Last round I wouldnt have my shields up when I was targetted, if I dont had 2 or 4 mana splurge on me...
Seeing as you only get any effect from up to 3 spells...
Anywho, I'd glady wave goodbye to slow pop to see spell dispell...
Exotic Br Power
May 18 2006, 05:59 PM
water have easy mana splurges...get 2 on your realm is easy...I would only need other from other realm...but if we have a good sphere, we could have around 5 or even 6 mana on you at once :-P
Green Fingers
May 19 2006, 03:57 AM
QUOTE
the reverse vigor idea sucks. among other reasons, the spell would be utterly useless. how many 1-general 1-troop hits to remove the "anti-vigors" you spent 12-48 hours building would it take to prove that?
Well instead make it a 10% defense bonus for 24hrs, and you can stack it...
sha7e
May 20 2006, 01:25 AM
fair idea. also, how bout a spell that dispells spells before they are cast. i mean if the spells are prepared but not cast, they can be killed still.
Exotic Br Power
May 21 2006, 06:15 PM
good idea...we could destroy the enemy spell b4 he cast...we would randomly destroy the spell...we can destroy a meteor or mana splurge or any other spell ready to be used.
Prince Imrahil
May 22 2006, 10:51 PM
QUOTE(Exotic Br Power @ May 18 2006, 01:59 PM)

water have easy mana splurges...get 2 on your realm is easy...I would only need other from other realm...but if we have a good sphere, we could have around 5 or even 6 mana on you at once :-P
You don't get it do you??? Stackable spells (minus vigor and quickness) only have an effect on a realm up to 3 spells...having any more than 3 is a complete waste. Oh, and the 3rd one's effect is halfed...
Exotic Br Power
May 23 2006, 01:48 PM
ooh...I got it...
anyway...if I have only 3 spells on me...any time I'll have only 2 manas for x hours...if I have more stacked, I'll lose one, but I'll still have 3 in effects
MageRealm
May 26 2006, 08:35 PM
QUOTE(Prince Imrahil @ May 22 2006, 06:51 PM)

You don't get it do you??? Stackable spells (minus vigor and quickness) only have an effect on a realm up to 3 spells...having any more than 3 is a complete waste. Oh, and the 3rd one's effect is halfed...
Hmm... does that mean 3 of the same spells or 3 of any spells. Say I have a Pop. Growth, a Mana Splurge, and a Intensify Training on me. Does that mean if I cast a Spy Invisibilty on myself it will do nothing? Or does it only mean if i have 3 Mana Splurges a 4th will do nothing.
Exotic Br Power
May 27 2006, 02:56 AM
"...does it only mean if i have 3 Mana Splurges a 4th will do nothing"
only if u have same spell on you...
Prince Imrahil
Jun 1 2006, 09:27 PM
Yeah, it's 3 of the same spell...you could have 3 mana splurges, 3 ITs, and 3 RBs, and so on on you and have the effects from them on each different spell.
Possum
Jun 18 2006, 05:38 AM
QUOTE(Prince Imrahil @ Jun 1 2006, 05:27 PM)

Yeah, it's 3 of the same spell...you could have 3 mana splurges, 3 ITs, and 3 RBs, and so on on you and have the effects from them on each different spell.
you're wrong, but its ok, i'll let you figure it out the hard way... watch how many times you can stack certain spells, it isnt the same for each one
Prince Imrahil
Jun 21 2006, 05:10 PM
QUOTE(Possum @ Jun 18 2006, 01:38 AM)

you're wrong, but its ok, i'll let you figure it out the hard way... watch how many times you can stack certain spells, it isnt the same for each one

Then how about setting me straight??? I have never really tested any of this..it's only info that was passed down to me a LONG time ago...
superrockmonkey
Jun 22 2006, 03:47 PM
it's 50%, so u can stack all the mana spells on u that u want, but your mana productino will increase to a max of 150%, any more they have no effect, that's what i think it is at least
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